AI Insights · Timothy · October 2021
Top 5 Superhero Games Performance on Unified Platform in Qatar, Q3 2021
Discover the performance trends of the top 5 superhero games in Qatar during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 superhero games on the unified platform in Qatar showed diverse performance trends. These insights, derived from Sensor Tower data, reveal how each game fared in terms of weekly downloads, revenue, and active users.
MARVEL Strike Force: Squad RPG from Scopely, Inc. experienced a notable increase in weekly revenue, peaking at around $2.9K in mid-July. Weekly downloads fluctuated, reaching a high of 102 in early July, and then gradually declining to 33 by the end of September. Active users also saw a downward trend, starting at 321 in late June and dropping to 178 by the end of the quarter.
Marvel Contest of Champions by Kabam Games, Inc. had consistent weekly revenue, peaking at $2.3K in late June, with another spike to $1.4K in mid-August. Downloads varied, with an early high of 388 in late June, settling down to 80 by the end of September. Active users started at 1K in late June and decreased to 537 by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. showed a significant revenue spike to $2.4K in early July. Downloads also showed a peak of 224 in late August, while active users saw a steady increase, reaching 227 by the end of August and maintaining around 203 towards the end of September.
MARVEL Future Revolution by Netmarble Corporation, launched in late August, saw impressive weekly downloads of 3.1K in its launch week. Revenue peaked at $1K in the same week, while active users reached a high of 2.2K. However, both downloads and active users saw a gradual decline, with downloads at 246 and active users at 652 by the end of September.
Hero Ball Z from JOYCITY Corp had a more modest performance. Weekly revenue peaked at $665 in mid-July, with downloads reaching a high of 67 in mid-August. Active users increased from 50 in late June to a peak of 89 in mid-August, stabilizing around the 70s towards the quarter's end.
These insights from Sensor Tower highlight the varied performance of superhero games in Qatar during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.